Hand-drawn 2D frame by frame animations for player movement animations / from my uni thesis project, Namtar, a 2d metroidvania game platformer.
- Animations : IDLE // RUN // JUMP // LIGHT ATTACK // HEAVY ATTACK
The animations are made as optimal as possible to ensure the possibility to create combo movements for fluidity in gameplay / after researching 2d platformers movement sets.
Ingame Alpha footage / Character Run in Level